Texture seams problems

Discussion in 'General 3D and Stereoscopic Discussion' started by Gerardo Mora, Mar 16, 2016.

  1. Gerardo Mora

    Gerardo Mora New Member

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    Hello folks, I'm working in an application coded in C++ that is importing OBJ files with texture coming from a 3D camera. Right now I can import the 3D image however I have texture seams issues. In the first file you can see how the 3D image looks like once imported. The texture coordinates are not 100% matching, so this is causing the problem. In the second file you can see the image zoomed, so the texture coordinates problem is more visible. We are using OpenGL library in C++ to import the image.

    Any idea/sugestion will be highly appreciated.

    Thanks
     

    Attached Files:

    Gerardo Mora, Mar 16, 2016
    #1
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